<span style>>> Virtualized operating environments JUST DONT WORK with realtime audio-oriented applications,</span> <br><br>The owners of some of the world's largest network infrastructure would disagree. It all depends on the resources applied. Large 128-core servers with fast storage are virtualized into multiple servers to do things like capture all the high def video feeds of 15 simultaneous basketball games.<div>
<br></div><div>It works if you allocate the resources.</div><div><br></div><div>Audio switching is easy. If you allocate resources physically or virtually, it really doesn't matter. The problem comes when you try to do this with a typical workstation. <br>
<br><div>-- <br>Mickey Baker, N4MB<br>Fort Lauderdale, FL<br><i>“Tell me, and I will listen. Show me, and I will understand. Involve me, and I will learn.” </i>Teton Lakota, American Indian Saying.<br>
</div></div>