Conducting an experiment with rxondelay, I set my node at 1000ms and connected to another node on a different server that I'm able to monitor its transmitter. I applied a signal to the receiver with rxondelay. The transmitter on the connected node keys up and as I count to 10, No audio was present so I lowered the rxondelay by half, 500ms. Conducting the same test, I found that around the 6 count audio came out the transmitter. Lowering the rxondelay to 100ms, and got a count of 2 before hearing audio. I determined that rxondelay is working. In my case it stops the ping pong effect. I find a 15ms delay is ideal for a gm300 receiver. It would interesting if someone out there could conduct this same test.... I also found using rxsquelchdelay=XXms is another useful setting to eliminate any squelch tail noise, but it must be used with dsp or flat audio on ACID. ________________________________ From: George Csahanin <george@dyb.com> To: tom <k5tra@austin.rr.com>; app_rpt-users@ohnosec.org Sent: Wednesday, August 28, 2013 9:22 PM Subject: Re: [App_rpt-users] RXONDELAY not working? I'll chime in, I have it on a simplex node with simpleusb and it doesn't work. Made it 10,000 ms and no effect GeorgeC W2DB 2360 ----- Original Message -----
From: tom To: app_rpt-users@ohnosec.org Sent: Wednesday, August 28, 2013 1:11 PM Subject: Re: [App_rpt-users] RXONDELAY not working?
The chan_simpleusb.c code clearly has the rxondelay parameter. However, I tested it on a couple of half-duplex nodes and didn’t see any effect. A bug? Tom / K5TRA
App_rpt-users mailing list App_rpt-users@ohnosec.org http://ohnosec.org/cgi-bin/mailman/listinfo/app_rpt-users